I am a VR Developer with a solid foundation earned through a First class Bsc (Hons) in Computer Games Development, and further honed with a year's experience in the industry. My specialty lies in 3D Environment Artistry and QA testing, utilizing platforms such as Blender, Unreal Engine, and Unity. These skills have been sharpened through a blend of academic, professional, and personal projects, demonstrating my unwavering commitment to delivering excellence across various domains.
Being highly motivated, I thrive in both individual and collaborative scenarios, underpinned by a robust work ethic. Punctuality, organization, and a proactive disposition are the hallmarks of my work approach. My versatile skill set goes beyond 3D Environment Artistry and QA testing, embodying a discerning eye for detail and a relentless drive for impeccable results in all facets of game development. I am poised to make meaningful contributions to any project or team I integrate with.
Development of a cutting-edge holographic communication module using advanced machine learning algorithms that analyze sign hand gestures in real-time and translate them into text. This module utilizes high-end hardware and software components that enable users to interact in a 3D space and communicate through hand gestures.
In addition, development of a network algorithm that works to improve the user's experience on the Metaverse by predicting the network statistics, adjusting the features and functions of the environment accordingly. This algorithm uses advanced data analysis techniques to predict and adapt to changing network conditions, allowing users to have an optimal experience, regardless of their network limitations.