Making Of / 10 February 2024

Crafting a Traditional Japanese Environment

Embarking on a creative endeavor always begins with a spark of inspiration, and for me, that spark was initially ignited by the cyberpunk aesthetic's neon-lit streets and futuristic landscapes. However, as I delved into the creation of my first asset—a traditional torii gate—my vision began to shift. The elegance and historical depth of the old-fashioned Japanese environment captivated me, steering my project in a new and exciting direction.

From Cyberpunk to Traditional: A Shift in Vision

The project began with the ambition to create a cyberpunk-styled Japanese environment, drawing on the vibrant and edgy elements that define the genre. Yet, the process of modeling the torii gate revealed a different path. The intricate beauty and cultural significance of traditional Japanese architecture offered a compelling contrast to the initial cyberpunk theme. This unexpected turn led me to embrace a more realistic and historically rooted approach to my 3D environment.

Embracing Kitbash Workflow for Flexibility

To bring this traditional Japanese environment to life, I adopted a kitbash workflow. This method proved to be incredibly advantageous for creating a variety of buildings and landscapes that felt both authentic and immersive. By designing walls, floors, roofs, support beams, and other props as separate components, I was able to assemble them in numerous configurations. This flexibility allowed for the creation of diverse architectural structures, from quaint tea houses to majestic temples, each with its unique character and charm.


The Art of Breakdownable Buildings

One of the project's core objectives was to develop "breakdownable" buildings. This approach meant designing each structure so it could be easily disassembled into its constituent parts. The rationale behind this was twofold: to enhance the realism of the environment and to allow for greater versatility in scene composition. By constructing buildings in this manner, I could effectively create a dynamic range of environments—whether it be a bustling marketplace or a serene garden—each contributing to the overarching narrative of the traditional Japanese setting.


Tools of the Trade

Blender played a crucial role in the 3D modeling process, offering the precision needed to craft detailed components. The addition of textures came to life through Adobe Substance Painter, a tool that proved invaluable for its extensive library of materials. This allowed for the realistic depiction of various surfaces, including the aged appearance of wood in shrines and the smooth finish on stone lanterns.

Looking Ahead: Staging in Unity

As this post marks the beginning of my journey in creating a traditional Japanese environment, I am excited to share that the next phase—staging in Unity—will be detailed in an upcoming post. Unity's real-time rendering capabilities will play a crucial role in bringing the environment to life, offering a glimpse into the immersive world I've been crafting. This stage will allow us to explore the environment in motion, showcasing the interactive elements and the atmospheric details that will make the traditional Japanese setting come alive.

Conclusion

This journey from a cyberpunk-inspired concept to a traditional Japanese environment underscores the fluid nature of creative endeavors. The project not only enhanced my portfolio but also enriched my skills and appreciation for the art of 3D modeling and environment design. As I look forward to the staging phase in Unity and sharing the progress in my next post, I am excited to continue exploring new themes and techniques, always with an eye towards capturing the spirit of the worlds I create.